Dragon

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The Dragon is the male representative of the Magic type class. He mainly uses Canes to boost his damages. Mages usually attack enemies through the use of magic skills.

Contents

Dragon Jobs

Shaman (First Job)

The Dragon's first job is the Shaman. He will have the same skills as his female counter-part, the Sheep.

Overview of skills: First job magic type skills, that both sheep and dragon share, manipulate the use of non-elemental magic. There are three main attacking skills. It is advised that you master only one of them for first job. They are the single targetting mana arrow, single targetting (that can damage nearby enemies if the rings split; can be boosted using mana ring booster) mana ring and multiple targetting mana storm.

Other skills including cure, that recovers a percentage of your maximum HP. This skill is very useful in the long run. Mist of mana increases your magic damage (MA) by percentage. Invincible casting allows you to cast your skill uninterrupted. Both mist of mana and invincible casting are very important skills. Rust and mana web decrease attack damage and speed of enemies respectively. Aura of mana and bottle of mana are skills that aid in better magic points (MP) amount and recovery. Mana shield increases your MD by percentage.

Magician (Second Job)

The Dragon's second job is the Magician. Upon job changing, the Dragon will change his appearance and would be able to learn new second job skills. The Dragon specializes in Light or Dark skills.

Although there are 2 elements available to a Dragon, the Dragon can only learn 1 element. To learn light element, learn the skill light pact. To learn dark element, learn the skill dark pact. These two pacts cost 0 tm point.

The light element enables the dragon to learn new healing and AoE skills. As a light dragon, he focuses on targetting multiple enemies at once with moderate damages. His damaging skills are such as summoning light waves and strikes. He has a wide array of healing skills, such as auto-curing, HP-recovery enhancements, a shield that protects him from all kinds of damages like an extra HP bar and skill that can heal certain status effects of other skills. All these defensive skills allow him to survive longer, but at the cost of having lower damage and difficulties of weakening enemies. The skills of a light dragon are more accurate compared to that of dark dragon.

Taking up the dark element enables the dragon to deal massive amounts of damage. He mainly is a single targetter, damaging enemy one at a time. His damaging skills are such as summoning a dark staff, burning enemies using hellfire and bending gravity. The dark dragon will also have a couple of debuffing skills. For instance, damaging enemy every few seconds by burning them, reflecting a percentage of enemy's damage and disable enemies to heal themselves. Although a dark dragon is very offensive, he sometimes has to pay the cost of reduced survivability due to lack of defensive skills. The skills of a dark dragon are less accurate compared to that of light dragon.

Changing to a Magician

A Dragon can perform his job change via Magician Louie at the Garden of Skill Master (Megalopolis) or at Azteca (Caballa Relics) provided he meets the following requirements:

  • Level 50
  • TM level 40

In addition, the Dragon has to bring along the following items for job change:

Rewards for Job Change:

Dark Lord (Pure) (Third Job)

The Dark Lord specializes in only Dark skills. Although a light mage can undertake this path as well, it is not advisable to do so as skills in this job require the Dark Pact. Going Dark Lord enables Dragons to learn stronger dark skills that summon grim reapers, ghosts and dark staffs. He also learn skills that may render a meleeing opponent helpless, such as unabling them to use any power type or charm type skills using fear.

Changing to a Dark Lord

A Dragon can begin his job change at the Garden of Skill Master provided he meets the following requirements:

  • Level 130
  • TM level 120

In addition, he requires the following items to complete the job change process:

The Dark Lord is the only character that receives the Dark Compass instead of the Light Compass upon completion of Third Job.

Refer to Third Job Advancement for a more detailed guide for third job.

Priest (Pure) (Third Job)

The Priest specializes in only Light skills. Although a dark mage can undertake this path as well, it is not advisable to do so as skills in this job requires the Light Pact. Going Priest enables Dragons to learn advanced healing skills, such as party healing or recovery skills and status effect cure that is more advanced. In addition, he has wider ranged AoE attacks, like stronger light strikes.

Changing to a Priest

A Dragon can begin his job change at the Garden of Skill Master provided he meets the following requirements:

  • Level 130
  • TM level 120

In addition, he requires the following items to complete the job change process:

Refer to Third Job Advancement for a more detailed guide for third job.

Wizard (Hybrid) (Third Job)

The Wizard gains skills that the Bard (Second Job Sheep) has. Hence the Dragon can learn 2 more elements out of the 5 sheep elements. The five sheep elements are fire, water, earth, electricity and wind. Your abilities depend on which combination of elements you chose. See sheep page for more details.

Changing to a Wizard

A Dragon can begin his job change at the Garden of Skill Master provided he meets the following requirements:

  • Level 130
  • TM level 120

In addition, he requires the following items to complete the job change process:

Refer to Third Job Advancement for a more detailed guide for third job.



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