Magic

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About the Class

The Dragon and Sheep make up the Magic Type Class. Like in most MMOs, the Dragon and the Sheep don't have impressive amounts of HP, but they compensate for that with their ability to create powerful magic spells. Although both are in the Magic Type category, Sheep and Dragon spells differ. Sheep spells are more elemental-oriented after advancement; Dragons have a choice of Light or Dark spells after changing jobs. In comparison to other MMOs, the Sheep and Dragon are the Elementalists, Clerics/Priests, and the Wizards. They can deal elemental magic damage, they can heal companions, and they can also casts neutral element damage.

First job magic type skills, that both sheep and dragon share, manipulate the use of non-elemental magic. There are three main attacking skills. It is advised that you master only one of them for first job. They are the single targetting mana arrow, single targetting (that can damage nearby enemies if the rings split; can be boosted using mana ring booster) mana ring and multiple targetting mana storm.

Other skills including cure, that recovers a percentage of your maximum HP. This skill is very useful in the long run. Mist of mana increases your magic damage (MA) by percentage. Invincible casting allows you to cast your skill uninterrupted. Both mist of mana and invincible casting are very important skills. Rust and mana web decrease attack damage and speed of enemies respectively. Aura of mana and bottle of mana are skills that aid in better magic points (MP) amount and recovery. Mana shield increases your MD by percentage.

For More Info

Magic Stat Description



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