Party

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Parties are groups of two or more characters. They are usually created to facilitate grinding, or to allow the attacking of monsters together.

In order to create a party or join an existing party, simply right click on a character and select "Party". Alternatively, you can simply use the P hotkey and open up the Party window, click on "Create" and click on a character you want to party. The party will be created once the other person accepts the party invitation.

Contents

Party Effects

A party gives the following effects:

  • Exp/TM Exp Multiplier
  • Exp Sharing
  • Item Sharing
  • Able to kill monsters attacked by another party member
  • Allows you to do Party Quests
  • A "P" icon shown on the right of the character indicating he/she is in a party

Party Bulletin

The party bulletin can be accessed via the P hotkey and clicking on the relevant button. Party bulletins facilitate the joining of parties or recruiting of party members.

In order to post a party bulletin as a non-party member, click on "Party Request" and click on "Write". Type your required message and click on "Register". In order to delete your bulletin messasge, click on the "Delete" button.

In order to post a party bulletin as a party member, click on "Recruit Members" and click on "Write". Type your required message and click on "Register". Only party leaders can delete bulletin messages. However party members can add the bulletin message.

In order to recruit a member in the "Party" Request board, simply click on "Add". Alternatively if you want to join an existing party, go to "Recruit Members" and click on "Join".

Party Leader Abilities

Being a party leader enables you to do the following:

  • Invite/Eject party members
  • Change party leader
  • Disband party
  • Change party name
  • Delete party bulletin (under Recruit Members)
  • Set Exp sharing mode: Level, No, Manual
  • Set Item sharing mode: Indi, Com

Experience Sharing

A party leader can change this setting. This setting determines how experience should be shared.

  • Level: Experience shared is proportionate to level. Higher levels get more experience points. This is the default setting.
  • No: Experience sharing is disabled. Experience gained is only by the monsters killed by the character. This is commonly used in grinding parties.
  • Manual: Manually allocate how much exp should be shared to a particular character. Maximum is 60% for 2 member parties. This is commonly used for fast leveling of a certain character.

Item Sharing

A party leader can change this setting. This setting determines how items should be shared.

  • Indi: Items can only be picked up by the person who deals the killing blow, until a certain time limit passes. This is the default setting.
  • Com: Items can be picked up by anyone in the party immediately after it has dropped.

Party Types

The type of a party determines its experience multiplier and whether certain party settings are disabled.

Normal

The Normal party is the default party. This is the party type if the party does not satisfy the conditions of the other party. The normal party has the third highest experience multiplier.

Special

The Special party is formed if all members are the same gender. The party must be consist of at least 4 members including the party leader. This party gives the highest experience multiplier.

Royal

The Royal (or Fantasy) party is formed if all 4 character types are present (i.e. Power, Magic, Sense, Charm). In addition, all members cannot have the same gender (if all members are of the same gender, a Special party is formed). The minimum number of members required to form this party is 4, including the party leader. This party gives the highest experience multiplier.

Type

The Type party is formed if all members are of the same character type. In addition, all members cannot have the same gender. A minimum of 4 party members including party leader is required to form this party. This party gives the second highest experience multiplier.

Beginner

The Beginner party is formed if there is at least one member that lower than level 31. This party type takes priority over normal, type, special and royal party types. Exp share is set to Level and cannot be changed. Experience multiplier is the same as that of the Normal party.

Fixed

The Fixed party is formed if the highest level character in the party is at least 100 levels more than the lowest level character member in the party. Exp share is set to No and cannot be changed. This party does not have any experience multiplier. This party takes priority over all other parties

Experience Multiplier

The main difference between each party type is the experience multiplier. The following table summarizes the experience multiplier of each party.

The experience multiplier is dependent on the number of party members in the same map.

Base Experience Multiplier

Party Type No. of party members in the same map
2 3 4 5 6
Normal 20% 30% 30% 40% 50%
Special 50% 100% 150%
Royal 50% 100% 150%
Type 40% 70% 100%
Beginner 20% 30% 30% 40% 50%

TM Experience Multiplier

Party Type No. of party members in the same map
2 3 4 5 6
Normal 20% 30% 30% 50% 80%
Special 100% 150% 200%
Royal 100% 150% 200%
Type 40% 100% 150%
Beginner 20% 30% 30% 50% 80%

Tips

  • Party bulletins are a great way to look for buyers and sellers as a little message will be displayed above your character in safe zones
  • A party member will be automatically ejected from the party if he/she is offline for 3 minutes
  • You cannot attack a party member in PvP
  • You can see party members in the mini-map even if you are in an instanced room that prevents you from seeing other characters




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